All you have to do is click to move forward and slide to the side to change your character's direction. With more than 150 characters designed in an extremely funny pixel art style, players can easily unlock the collection and use to make their levels more interesting. Players will have to be creative to get past the roads that are full of moving cars. I would like to have the link if you already have it in the store to be able to test it and have more observations already playing it.Crossy Road is an 8-bit endless game, inspired by crossing the street. Of course that means developing the graphic part, which is not easy at all, but I see that you are on the right track. Of course, the images you have are very good, but maybe visually it would help if you introduced that same sense of volume in the other elements of the game and not only in the character. I see in your version of CROSS THE ROAD, that your characters have a certain sense of volume, but the background images and the cars are in 2D. I did not know the version of Crossy Road, and I see that it uses a 3D perspective, which naturally makes it look striking, since the effect of the shadows increases the sensation of reality. Hello melonZgz, searching the forums for topics on how to start the implementation of Admob in multiplatform games, I came across this thread and it seems to me that you have made very good progress since the first video I saw of the first message.
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